[215 / 54 / ?]
Let's take down the fortress, /bant/.
Fortress HP: 100
Roll
>0 - Get killed by an archer. (Can no longer reroll after this)
>1 - Yell profanities at the fortress. (1 Damage)
>2 - Fight against a guard. (Has 5 HP. Kills you if you don't kill him after 5 rolls. You can't reroll after he kills you.)
>3 - Slash the fortress wall. (3 Damage)
>4 - Adds 10 HP to the fortress.
>5 - Try to break the door down with a log. (5 Damage)
>6 - Releases a rolling boulder. Rolling a 6 or higher saves you from getting crushed.
>7 - Revive a dead anon of your liking.
>8 - A mage uses mind control on you, forcing you to kill an anon of your choice.
>9 - Burst through the wall with a tank. (10 Damage)
>Dubs - Double damage.
>Trips - A dragon in the fortress wakes up and kills everyone, causing a game over.
Good luck!
Guard rolls:
>0, 1, 2, 3 - Miss
>4, 5, 6 - 1 Damage
>7, 8 - 2 Damage
>9 - 3 Damage
>Dubs - Instakill
Fortress HP: 100
Roll
>0 - Get killed by an archer. (Can no longer reroll after this)
>1 - Yell profanities at the fortress. (1 Damage)
>2 - Fight against a guard. (Has 5 HP. Kills you if you don't kill him after 5 rolls. You can't reroll after he kills you.)
>3 - Slash the fortress wall. (3 Damage)
>4 - Adds 10 HP to the fortress.
>5 - Try to break the door down with a log. (5 Damage)
>6 - Releases a rolling boulder. Rolling a 6 or higher saves you from getting crushed.
>7 - Revive a dead anon of your liking.
>8 - A mage uses mind control on you, forcing you to kill an anon of your choice.
>9 - Burst through the wall with a tank. (10 Damage)
>Dubs - Double damage.
>Trips - A dragon in the fortress wakes up and kills everyone, causing a game over.
Good luck!
Guard rolls:
>0, 1, 2, 3 - Miss
>4, 5, 6 - 1 Damage
>7, 8 - 2 Damage
>9 - 3 Damage
>Dubs - Instakill