>>9933889learning about culture is pretty fun honestly. i dont learn a lot about foreign cultures since i’m an engineering major, but it’s still an interesting topic with a lot to learn and discuss.
>I like to study history on my own when i have timesame actually, though most of what i look into is military history and whatnot. there’s a lot to learn from history though, especially the small parts like individuals that nobody really talks about or discusses in the mainstream.
>but this will only lead to disappointmentof course, especially since the gaming market is constantly changing and new games have to try and rope in new players too.
i wouldn’t call SC:O a bad game by any means, but it was just disappointing. i made the mistake of pre-purchasing the Founder’s edition so I could see everything the dev’s were up to for a full 2-3 years before it finally came out. they promised a lot, but in the end they didn’t deliver nearly as much. star control is a series that practically ended in 1992, so the first 2 games are regarded as the best, but they aren’t particularly accessible to modern audiences. the second game especially is plagued with 90’s action adventure game design. you need a notebook nearby to jot down key information, some quests and side tasks aren’t something you’ll stumble across on your first playthrough, and there’s a timer that punishes you for doing what the game is about for too long: exploring.
i feel like fans were disappointed because of how much they changed up the combat and failed to deliver an enticing, original story though.
>it felt more like hanging out with my broshaha, man that’s actually pretty cool. i enjoy when you get really attached to characters in games and start feeling immersed. there’s nothing quite like it, really.