>>2460212i got this far using google translate
>load PaintSpray.x in accessory manipulation>load PaintSprayController.pmx>MME->Effect Assignment->Set RT_PaintTarget.fx to the model you want to paint on the RT_PaintDraw tab>Load spray accessories such as Spray0.x or PlaneSpray0.x to accessory manipulationand then i did this on my own
>bind paint accessory chosen in above step to a poseable bone in the controller.pmx you loadedi don't know how to make it so you can move the spray with a mouse, or how to save the paint information at all
if anyone cares to extrapolate