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For the last three weeks I have been learning Blender from scratch using youtube tutorials.
So far I got into the basic modeling and rigging, but now I kinda stuck.
I can't find any tutorial about how many edges that I need to used on specific corners to avoid trouble during rigging,
I tried import some MMD models into Blender and its a freaking mess, too many triangles for me to learn soemthing from it.
While some people on who do speed modeling in youtube used less numbers of quads.
The reason why I asked this is because I don't want to redo everything again when I start doing rigging.
Pic related, First model that I make from scratch by tracing an image.