>>2687680Fake cam 2nd pass preview example; the settings are rather complicated, in order to allow for a side-by-side 3D-effect, but the filename gives the settings used for this example
One way to use it is to set it up to point the fake camera to a certain place, then you move the camera's source. The intention is that you can attach the source to something like the "view cnt" or 操作中心 bone of a model, so you can move the fake camera while animating without having to switch to a different model or to camera view.