>>2235510checking the bones on the pmx editor via the transform view window gives an even more nightmarish scene the moment you move the legs, something that doesn't happen in mmd itself, perhaps my editor is too outdated for tsumidango's wizardy?
in any case, i can see that the knee bones are positioned a little far out of the model, i tried to move them closer to the knee's insides but with not the results that i wanted