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Pudding's Boxing Gym 2 Manual (Incomplete; just need-to-know basics)
Camera operation:
Forward / Backward = Mouse scroll button
Swivel = Right click while mouse operation
Horizontal move = mouse middle button while pressing mouse
Left punch = left click
Right punch = right click
By moving the mouse quickly you can punch differently.
Middle mouse button toggles allowing punching during the story.
You can skip the story from the bottom left button.
The upper left gauge will accumulate by moving a lot.
Selecting a dumbbell from the icon group below displays training menu & character status.
Once gauges accumulate you can go to the next scene.
Options:
Japanese/English language
Mouse sensitivity
Volume per-character
FPS display
Others...
In battle:
Player's gauge on the left, opponent's on the right. Knocked down when the gauge is empty.
You will lose if you can not stand within 3 seconds after being knocked down.
Character's icon gets red as the part accumulates damage and it becomes easier for damage to pass through.
The middle is a timer. If the match is not over within about 3 minutes it will be a draw.
Move (front / left / back / right) = WASD key
Guard = left and right click long press
Squatting (ducking) = Middle mouse button
After squatting near the opponent after boxing victory ~
The operation method is basically the same as boxing.
Release from grabbing state = Q key
Breast massage and nipple pinch change = E key
Breast massage and punch switch = R key
It is finished if it can escape to a certain condition or ring edge.