>>2800271I've seen treatments that attempt get around one or more of those issues, for instance by having the thread get caught in something (like a car door as it leaves, or when she's getting on a roller coaster). But addressing all of them at once would take quite a lot of exposition, and a creator with enough patience for exposition and enough talent at delivering it could probably make some other theme equally compelling. Because really the only way that unraveling is superior to other themes is that it lends itself better to a gradual exposure, which can be enjoyable in that it allows for the scenario to ramp up instead of happening suddenly, and a creator skilled enough to pull all of that off at once could probably achieve the same effect with less effort and complexity.