Alright so the other version doesn't have issues with motions like the last one. but the textures are lower quality and because they are mapped differently i couldn't use the other ones. i didn't export the gloves as they had to be adjusted after A-posing in unity and i was too lazy to that at the time and they did have the morphs like the other one.
I included the other one(some kind of TDA edit) and a headswap onto that body.
The headswap is a but messy and there could be bone issues. the neck texture needs to be cleaned up a bit more and the head aligned a bit better to main body's neck
I left the other head so if someone else one to do a better job then i did.
Also for some reason when i resized the gloves on the headswapped version one of the twin tails became really long, i tried to fix it but it's not perfect. Also the TDA body doesn't have hands under the gloves.
https://tstorage.info/39ufj9osdmg6