his guys while i was wandering in vpvpwiki, i found a pack of models that, once inspecting in pmx editor, have full bodies
https://bowlroll.net/file/21782 (they are also very light on memory)
but they have a certain thing, the chest and some other parts are ... "inversed, as in they look like that the the only way to see that material is ticking "double sided" in pmxeditor, but the shading makes it look weird, and if i enable the edges on said material, they got even uglier.
i want to know if there's a tool/plugin/option in pmx editor that would let me fiddle with the vertex so i can "turn it to normal". or is it only posible with modeling programs like blender
i asking because i'm actually curious in how one can solve this kind problem, in the case i found other models with this kind of situation again.
thanks in advance and have a good day anons