>>2860351MeraFireParticle's smoke element (although it doesn't seem to combine with Ray-MMD super well, since the intended black oily smoke from the tank turned into a pathetic campfire-like stream) or SoftSmoke (haven't tried combining it with Raycast yet), plus a more voluminous model (Ctrl+X with face selection, object management > tension movement mode or scaling (dragging the handle center while holding Alt scales along all axes) are good tools for it), maybe with bones to position individual sticks as needed.