So, I've been working on the Ren urban port I posted. Adding lewd parts and all in Blender. This is the first time I have really worked with blender and there some problems. The first is the texture. I can't seem to get rid of the lines where the texture meet. I tried the uv exporter in pmxe, Kinda works, but the edges are still visible. Maybe I need to do something in Blender here? Any anon knows? The second Issue is the morphs. They work but some of the vag morphs pulls some vertexes on the edge. This makes the texture pull a little down the leg. I think I can fix this in the morphs editor after I figure out the texture.
>>2493824Yes, someone upload them already.