>>2788897Art Club
>Eye For Design: Body paint lasts 100% longer and fools NPCs 50% further away>Perfectionist: Body paint takes 50% longer to applyTrack Team
>Athletic: Run 25% faster when not covering>Improper Technique: Move 15% slower when coveringHandicrafts Club
>Handiwork: Clothing is 100% resistant to Wear & Tear>Improper Fit: Dressing takes 50% longerStudent Council
>Experienced Publicist: -50% embarrassment from detection>An Image to Maintain: Cannot cover with your handsSwim Team
>I'm Used to This: Swimsuits are treated like regular clothing>I'm Not Used to This: Run 10% slower while wearing underwearFashion Club
>Runway Model: 100% Faster dressing/undressing>Wouldn't Be Caught Dead: Cannot Wear Mismatched UnderwearTheater
>Unassuming Statue: -80% NPC detection radius while standing still>Stage Presence: +50% embarrassment when detectedGoing-Home Club
>No bonuses; No penaltiesAll of this to say that when designing alternate characters, abilities and so on, it's best to have an idea of what mechanics will be available and then to branch out from there. (Does body paint exist? Have a character who uses it differently. Is there a cover mechanic? Have a character who cannot use it and another who uses it better