>>2248038Unfortunately, no. The issue I am having is connecting a bone with physics to another bone with physics. They just don't seem to want to connect. Which, drives me insane because it makes no sense. If bone 10 is your parent, you should move when it moves no matter why it moves. I mean, really. What the hell.
Look at this gif. The Square clearly moves with the circle. But, doesn't when physics are the reason it moves. Why!?