>>2768096I suspect that's not quite what he was asking for.
The remaining part:
1. Open UV exporter.
2. Export the first model's UV map for the material(s).
3. Merge the exported UV map and corresponding texture into a separate image. Before saving, you'll want to switch the UV map to a stark, vivid color like, say, cyan.
4. Set the merger as the texture on the other model.
5. Match the model's UV map to the guidelines of the original UV map manually in the UV editor.
Some interesting plugins you have there, by the way.
>>2768086Kek. The author actually wants you to input the only hiragana character in the original title.