>>2715093>>2715094We have the same basic concept in common. I had a similar idea except I went in the other direction with a futuristic RPG style setting. My idea was that there's a robot war going on and not enough combat equipment to go around. To make sure the best gear goes to the best warriors, a sport where you fight for it became the main way you get gear. You have to steal the equipment off your opponent and add it to your own. You win when your opponent surrenders, to avoid losing any more gear, or is unable to continue fighting by being left naked. Its still possible to buy gear but its mostly low level stuff and thats how newcomers enter the sport. To get better gear you have to win it off your opponents unless you're so monumentally rich you can buy your way into top equips. Each piece of equipment has RPG-like stats and abilities. So you want better gear and lots of variety to improve your loadouts. The sport has gotten so popular and robot fighting so rampant that lots of average citizens are testing their luck and the main character is a normal girl who bought her first set of level 1 battle gear and is aiming to fight her way to the top and is trained by a cynical down on her luck former contender who lost all her Level S+ gear in a championship match and had to start from scratch. She was too proud to quit and lost everything head to toe in that fight and learned a hard lesson about not just pride but also that just because a piece of equipment is lower leveled doesn't mean it can't have a stat or ability that counters something else. She decides to train the new girl to fully understand all the ins and outs of the "battle grid."