>>2293140>Environmental stripping.Flooded dungeon, Cumbersome armor makes it hard to wade through the water, remove everything below the waist to maintain speed or mobility. Heat, dungeon is too hot, remove layers to avoid penalties. Electric, wearing metallic heavy armor will slowly damage over time. Windy, wind blows away pieces of light armor. These are all more or less ripped off from Zelda. Webbed, the webs in the dungeon snare pieces of light armor, forcing the player to disrobe if she doesn’t want to get stuck. (Spider boss could be a source of enf for that very reason). Crevice, There might be a narrow crack in the wall that serves as a shortcut forces the player to strip all armor in order to fit.
Speaking of Zelda, there is an island in BOTW that strips Link of all weapons and armor in order to beat a challenge. Same idea could apply to some challenges.