>>1884871ok, i thought erasing carefully would fix those black meshes, but it looks like it is harder than i thought. is there an easier way to erase them? i found the black mesh in the UV mapping tool (it's a bunch of vertex placed together in a black corner of the texture, pic related) is there a tool that can let me erase them from this type of view? does this plugin have that? or should i simply go get blender at this point since i'm asking pmxeditor way too much?