>>2687680This shader is supposed to have simple fog, but it hasn't been integrated into the latest version yet. It would start with copying from 'AdultShaderS2_FC_SSFog.fx'. So I just faked it for this preview series, by using blue light and an appropriate sky dome. Underwater scenes really should be using fog.
The project file lists the models and shaders. Blade and Soul models from mmd-3dcg.space.
https://www.mediafire.com/file/oqjkgdrbr97kuon/Underwater+輸送ワ級+pose.zip/fileAcs1 = Stage\スカイドーム_水底R1\Skydome_R1\Dome_R101.x
Pmd2 = Model\ktntk_輸送ワ級\輸送ワ級.pmx
Pmd3 = Model\VRoid_メカクレ_制服b\VRoid_メカクレ_制服b.pmx
Pmd4 = Model\Animal\Fishカサゴ35\カサゴ35.pmx
Pmd5 = Model\VRoid_女性_メカクレc\女性_メカクレc.pmx
Pmd6 = Model\VRoid_メカクレ_パーカーb\VRoid_メカクレ_パーカーb.pmx
Pmd7 = Model\Blade and Soul\Kun F1\Kun F1.pmx
Pmd8 = Stage\スカイドーム_水底R1\Skydome_R1\Dome_R101.pmx
Pmd9 = Stage\スカイドーム_水底R1\Skydome_R1\Dome_R102.pmx
Pmd10 = Model\Blade and Soul\Juria\Juria.pmx
Pmd11 = Model\Blade and Soul\Karen\Karen.pmx
Pmd12 = Model\Blade and Soul\Jin F2\Jin F02.pmx
Pmd13 = Model\Blade and Soul\Gon F1\Gon.pmx
Acs14 = Effect\AdultShader_v014\specialized\TranslationSrc.x
Acs15 = Accessory\MPhone\MPhone_ver1.0_masisi.x