>>2853761Come again?
>>2853669Why the fuck do you want that when there's a full version by NatsumiSan with more or less the same movements that you can just rip out of it and quickly edit if there's any mismatch?
>>2853631>>2853719"Match the properties of their materials" would be a more precise answer.
>>2853774What do you mean you don't want to jerk it to Beethoven or Hans Zimmer?
And hey, some kpop beats work very well for beating off to. Those also tend to be earworms.
>>2853786Their differences in position come into play when either is rotated.
https://archived.moe/e/search/text/pivot/Furthermore, the groove bone can be used as a motion layer for the center bone, when you need to modify a motion to suit your model (for this reason I try to leave it unused in mine), or when you want to separate changes on the Y axis and/or rotation or, maybe, use one in a walking motion for global position shifts (movement path) while the other bone loops step animations within it, or for the up and down movement of the torso that is essential for a natural-looking walk.