>>2292389>I am hoping this game will be good.It can't be good because I have no track record making lewd games. It's just something to help me get motivated to learn and make a thing another person might like. Most likely, I won't even have time to work on graphics until summer.
>By winning I meantI understand what you meant. In general, there shouldn't be a reason to play poorly to get what you want. That's my guideline.
I posted following paragraph in another thread, but I might as well copy it here, maybe someone will provide a writing tip or plot point.
Idea so far, is for the heroine and her female colleague (comic relief character that makes base of operations livelier, and who has the opposite personality) to be sent to some remote shithole town, in vicinity of which lie dungeons or something, where heroine needs to recover some things for her employer. There will be some reason to get involved with townsfolk, who happen to hate your employer and you by extension. Maybe there is a problem with accessing dungeons that can be resolved by some organization in town. You will be able to smash enemies in dungeons in typical fashion, with as much fetish twist I can come up with, and besides that hang around a couple of locations. I don't know, it's like Persona games, except without VN content and JRPG combat, so nothing like it really.
I'm open for story ideas, because my writing skills are awful, but I really want to keep things simple and limited in scope. I will focus only the bare minimum for a demo: hero, dungeon and combat, couple NPCs in a town location, couple scenes and some supporting dialogue.