>>1924373yeah I found it, but the bone structure it exports with is just a complete mess. it would work if I could export it with the default MMD pose, so I could use the pmxeditor automatic bone generator to set up proper bones.
it also appears very dark in MMD like what you see in the pic.
note it seems to have reflected the pose, which might be why some of the bones are attached to the opposite side of the body.