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Had an idea to make animu girls dance. I did this one by spinning around a model in blender, rendering that out and sending it to controlnet. Thing is, given that this model is fully rigged I can give the exact location of all joints for the pose instead of wasting time with the preprocessor. Regardless, it looks like it 1. can't really figure out the direction its supposed to be facing and 2. is wildly inconsistent with what the character looks like. Though I figure I can fix that second problem with a stricter prompt or a character lora.