>>2860425Welcome to the internet, newfriend. Hope you're old enough to be posting here!
How to do a search in your browser (on PC):
0. IMPORTANT: Stay on this webpage!
1. Using your mouse pointer, select a relevant keyword, in this case your link or, for proper searchability, just the important part, RJ01188998. You select by clicking the left mouse button at the start of the keyword and dragging the cursor while holding it down. Once you think you've selected enough to filter out potential irrelevant combinations (such as RJ01156342 or RJ011188429), release the left mouse button.
2. Without any further mouse clicks, locate and press the F button (key) on your keyboard while holding down the Ctrl button, which should be in the bottom left corner of your keyboard, hard to miss.
3. If a search input field with your keyword appears on top of the webpage, congratulations. If it says it found 1/1 hits (matches to your keyword, normally just "1 out of 1"), you don't need to do anything, unless you've selected too specific of a keyword, in which case you must shorten it with Del/Backspace keys after selecting it in the input field and retry. But if it says 1/4 or another number, like it should for you, then press F3 until you see all the hits and read the associated details.
The above may not work depending on your browser, in which case you must google a method that could be used with yours or check the hotkey settings.
>>2860424Vertex morph to expand the torso + bone morph to move the bones (full upper torso chain + shoulder P bones (or not), a few counteracting degrees) in a group morph to move the torso. Alternatively, weigh the front and back to different bones parented to regular torso bones, then a single bone morph will do. It also makes clothing change easier than copying the vertex morph changes. Could be harder to do with SDEF though.
>>2860429It doesn't <actually expand> the chest though.