>>2855505Well, export it?
Launch the UV Exporter, load a material, File -> Save, combine the transparent exported map with the corresponding texture file from the model's folder in an image editor of choice, save as .PSD or other format that supports layers, and there you have it.
>>2855515250 IQ investigation. I kneel. (The best I could do was deduce that the number points to a page on some related website.)