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Does anyone know what causes the vertex stretching on the right in MMD?
I'm trying to figure out weight painting by smashing random buttons until it works, and surprisingly I got it to work in the transform view, but when I load the model into MMD it's fucked.
I'm having that problem a lot trying to learn PMXE - everything works fine when I test in transform view, but in MMD nothing seems to work the same way.