>>2548509it worked, thanks anon, that little talk and mention to agahat made me check his models in nico and one of them had a / in the name which killed the program everytime it tried porting it, and it converted it with no problems.
>dat texturethe model was available to download in bowlroll it seems, but it got killed like almost any of his other shares, was it shared? did that version had this amusing mesh?