>>2614930Ripping this was a massive pain in the ass.
Apparently some methods got patched which wasa major blocker, and a bunch of textures have identical names so I've had to shuffle some stuff around to make this work.
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Note: errors are expected. Not like things blowing up, just stuff like my having assigned a texture to the wrong slot or something. As I said, this was painful and I've just tried to get this over the line without shooting myself.
If you can identify any issues or can otherwise just clean up the release, let me know and I'll see what can be done about it.