>>3018070I only intended to use it as a base for a smoothened and shrinkwrapped array curve. I previously made 2D texture chains, but I wanted to try fully modeled ones.
Not sure if thickening them with a shader would work. ikFur makes the line disappear—well, it's a capricious effect anyway, couldn't even give proper fur to a smooth bear from 日本の野生動物セット—while GreenerShader works seemingly alright.