>>1828144It's with NCHL Shader 2, when loading the sample.pmm you might encounter an error telling you it can't find one of the .fx files as pic related shows.
You can however, copy the gibberish file name that MMD is looking for from MME's log, and rename the file so MMD can find it by copy pasting from the MME log.
Issue I was having is I had no fucking idea where to find the gibberish characters to copy paste them, MME log is the only place I know of that you can.