>>1993986Here's a decent tutorial that someone else made a while back. It's just one of many different methods that can work.
I prefer to create a layer over the original image (usually set to Multiply, but I'll play around with whatever blending mode works best), and hand paint over all the skin with a solid color. The color isn't terribly important at this point. I'll mess with the hue and saturation quite a bit later. If I'm also doing hair, I'll create another layer for it to have control over each individual part.
While Multiply works really well with shadows and midtones, it's also going to darken the highlights far more than I want, so I'll usually use a layer mask to erase or reduce any areas of the tone layer covering specular/sharp highlights to bring them back out. This is easiest with more simple/cell-shaded images like
>>1993931.
For complex-shaded images like
>>1993949, I use a more effective, but kind of complicated, method of using a desaturated, inverted, level-crushed copy of the original image as the layer mask on the tone layer.
After all that, it's just messing with hue, saturation, lightness, and blending modes until it's where you want it. I might even duplicate the tone layer and set them to different blending modes for mixed effects.