>>737178here's a the staging layers i animated the character in a static pose first then manually aligned it with the swing for some semblance of char cohesion
looking at it closely there's plenty of faults in this one
really need to nut up or shut up with this one
-gotta widen the swing arc
-shrink the character down and fix the leg (animated the feet as secondary action as if the char is just going with the flow rather than actively swinging back and forth using body and leg shifting to propel itself)
i'll redo a fixed version later