i recently exited the freelance i job metioned here
>>741964never have i been a part of a worse managed project than this and have lost any and all respect for the prof who got me into it
i was told it was a simple one week job they needed 2 animated shots readjusted for this music video
shouldve noticed the signs when they handed me the modelsheet and it was an honest to god deviant art tier anime girl with the kinda impractical hair/costume props you'd expect of someone who hasnt worked in animation before
the costume was assymetrical and in some places needlessly complicated when they shouldnt be
i waived it off as being a wip and subject to change (it wasnt)
the shots themselves were pretty inoffonsive one being the ygirl turning round at the camera and gasping at whatever is behind her i was given a previously made "rough animation that was approved and it was bad like "first year animaation student whos never done figure drawing in his life" kinda bad and when i asked the prof (who was middle managing) he brushed it off half jokingly and asked me to animate it how i want (the client did not want that)
after i animated it myself he then showed it to the client in what i can only assume in his mind was a powermove to display his superior directing or something and made me add the costume and hair to the figure without approval from the client after multiple iterations of which the client who was avoiding the point finally put his foot down and asked him to redo the shot using the originl shitty animation as reference (this was 4 days in)
then my prof sheepishly had me can he animation i'd done and had me "trace over" and "fix" the previous animation which obviously turned out shit cuz it didnt have any ease in ease out or followed basic windup and cushion principles
this was then presented to the client and approved to my shock and then i was made to finalise it and made to redo over 9 times with conflicting corrections each time (1/2)