>>1792748No, if a city plan requires everyone to travel to everywhere, you've fucked up. Cities are not a homogenous goo with transit functioning as diffusion of resources. You want to plan a city where most necessary travel is done on fewer routes. This is why we build things called "roads", so people can travel along the same path with greater efficiency instead of living on a giant parking lot where everyone travels in a straight line to their destination.
Also keep in mind that most cities aren't square sim city maps with all of the roads fitting a grid. For example, this would be an absolutely shit alternative transit network for a city like seattle which is like five blocks wide and sitting in a hill; do you expect to run trolly busses back and forth every 5 minutes? If I were a bus driver, I'd want to kill myself.