>>1525003yeah.. you don't get it... I'll make an attempt at explaining
you look at navigation from a...how do I say... visa or scenic view perspective. That you look at an image and use the entire thing to determine your location.
You don't look at specific features of the scene in to identify features. You compare the picture received with your eyes against a one in your head and check if they match. That's why you make claims like this:
>actually preview what you'll see on a real flight and use it to find out what landmarks and such will actually be like from the cockpit.That's not how air navigation works. That's how driving down a road with no maps and no signs works. Remembering the ditch you have to turn at, and what the road looks like. Pictures.
Real VFR navigation doesn't work like that. A scene is divided into recognizable landmarks, and those landmarks aren't "previewed" by the pilot. they are charted on this thing call "a map." The pilot uses the landmarks on the map during a phase called "flight planning" and creates a plan to locate the destination, even without ever going there before.
Jeppesen (and now NavBlue) has been providing those landmarks for the entire planet for flight simulators over 10 years.
Look at this screen. You probably see a mess of jumbled colors. I see landmarks. A river and a road. They could be anywhere on the planet. But when compared with my map, and my flightplan, they become a sign which guides me on the way.
This is how navigation works. It doesn't required hundreds of dollars worth of scenery and TB's of space. And it was good enough even in 2004.