>>972334I always thought the colossal elevated turning circle structures of the Chicago L train system in Watch_Dogs was just a contrivance of Ubisoft until recently
(It was rumoured they had trains initially just turning 90°angles)
Turns out they really are that large. Because they build them according to standard gauge for some reason despite being inner city.
I mean what the hell? You're practically building a second street level at that point.