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Summary before rules:
You're in Northern Ontario during the fall, 5 day hike to any town, or village. You were camping with a buddy. You both came in on an atv. On the third day your friend gets sick and decides to head back. Packs his things and rides home. You decide to stay for another day for privacy since you have your atv. Two days pass and your food is gone, you're done your water supply and decide to head home. You try to start your atv but it doesn't work. You realize it is out of gas and by accident your friend took the canister of gas. Your phone is not able to receive a reception and you're out of food, you need to find away home.
You have
>A compass
>an axe
>a knife
>a tent
Rules:
Say what you would like to do and if your last digit is positive you pass but if the second last digit is odd what ever you are doing doesn't work (Go to a high spot and use my phone: get to highspot, but phone doesn't work. Can't do that anymore.)
If your last digit is an odd what ever you're doing fails, if you have two odd numbers you also receive something extra bad (Go to high spot to use phone, slip down the ravine break leg.) If you have an odd and even second number you fail, but can try again.
Rolling: If you go to rolls to the left and decide to go to camp(10 rolls) you now have to travel the extra 2 rolls, now making home 12 rolls. Move one line per roll.
Location:
Camp center
High spot to the west (two rolls)
Clean water source to the right (3 rolls)
Home to the south(10 rolls)
Old fire tower to the North(could be an old radio) (3 rolls)
Take the map and locate where you are as you play.