>>2710715it's an enthusiasts flashlight UI. free to use for all manufacturers. endless customizability for the kind of people who cant accept anything but the settings of their flashlight being just right the way they want it. everything is actuated by the single button the flashlight has, and that means it can be easily integrated into different flashlight designs, but it's a source of a lot of the complication and click patterns.
the greatest aspect: since it has smooth brightness ramping, theres never the problem of there not being a middle ground between a too bright and a too dim mode. and that's really its main function. you hold and it gets brighter smoothly, letting go when the brightness is just right. you click and hold to get less bright.
very nice: if you hold when it's off, the flashlight then starts ramping up from its very lowest brightness. this means that if you let go once it's on you wont ruin your night vision, unlike many big brand lights that can only go immediately to whichever (likely higher) brightness was on last or start at maximum automatically.
in your everyday use the chart would look more like this, and you quickly get a hang of the core function. if all else fails factory reset as a sort of emergency option if you think you've accidentally entered a menu and did who knows what. if simple mode is activated i dont think you can mess up anything, then the full chart actually looks close to this cropped one.
i would say it's starting to get to the point of complication where they'd be well advised to have a little screen the way some (much simpler) nitecore lamps have these days. just to tell you what mode it's in and where to go next. the full chart naturally cant be memorized by most.
I have a throw flashlight that has only 4 modes: 4800 lumen, 3000, 1500 and 30 (thirty). the top ones are often hardly discernible from one another, and then theres this massive gap. I wish it had the anduril UI in it instead.