/vp/ here
>>912332>>912337>>912594>>914638>>914700>>914801These guys are correct. Niantic decided to take the shitty, souless route with their game. The worst problems the games had were:
>No direct pvpBiggest problem right here. Players wanted to catch Pokemon and battle their friends. The gym bullshit is not what players wanted.
>No tradingNot as big as no direct battles, but would've been a big problem in its own right if the game wanted to keep players around.
>Leveling Pokemon is super unrewardingWhy inefficiently level a Pokemon when it's so much more efficient to mercilessly grind your Pokemon into candy to level up the strong one you just caught? Oh wait, you just caught an even stronger Ratatta than the one you started feeding candies to? Looks like all of those candies went to waste. Tough luck, pal!
>Catching Pokemon is a fucking choreThrowing 20 Pokeballs at a shitmon only because you need to catch it to grind it into candy is not fun. Niantic deliberately messing with the game mechanics so you have to run through Pokeballs constantly is not fun either. >Shitty fucking microtransactions
Of course, Niantic and their Google overlords want to make money, but we all know that it's fucking soulless to make it through microtransactions. I think that they should've made the game Pay to Play. They easily would've made their money back and then some if the game was 5 dollars. If they wanted to squeeze more money out of people, maybe microtransactions for customization options would've been good. I would've paid a couple extra dollars to make my character look the way I wanted. Which brings me to my next point.
>Shit customization optionsThey're all bland as fuck. I wanted to look like I was on an adventure, not like I was walking around my hometown. I wanted a big backpack with a bedroll peeking above my head, and hiking boots, and a boonie hat. And I wanted different hairstyles and face options. It's not hard to give players that.
cont.