>>3510713Thank you for so much tips.
When you mention things being stacked one on another, do you mean that there us not enough space between and that confuse potential viewer? Or that I should aim to have core elements placed on single focus plane? English is not my native language so I just want to be sure if I understand your notes properly. Also, does it mean that I should separate most important aspect of each image and try to reduce impact of the others, like with that scythe and girl in red?
When mentioning frequency separation, could you explain this a bit further or link some resource on that? For example, on mentioned "gun pic", I used equalizer tool in Darktable to pump slightly lowest and highest frequencies, with soft minimum on the middle part. I feel like it helped but Im doing it kinda blind based on predefined values already present here.
Seems like photos where model dont look straight into camera turns out more interesting. Is it general rule however? I noticed that most models I asked were even more stiff than I was. Girl in yukata was more relaxed after small talk and agreed to change location to under trees a bit off the corner and to try "from behind bush" pose. Fan was her idea however.
>>3510715Stages photos went out much less impressive than what I hoped, I must admit. I was locked to one place (hall where contest took place was REALLY crowded and I had to wait hour before to get relatively close - VIPs went ahead, including two guys with cameras and Im not professional enough to try to ask orgs for special access, I guess, even if some cosplayers mistook me for one due to asshuge Sigma 70-200 lens).
As for gear, I have separate flash now that can work as master/slave but camera itself cant remotely control it, so that might be next step.
>improved since last timeIm really relieved to hear that. I might never get full pro but I want to keep trying and even small advance is making me happy.