>>3370791>>3369045>Le faceless masses memeIt's because of that one cyberpunk guy is posting his images here recently.
>>3369115>>3369130Birdpunk must be specific to the birds in urban enviornments.
- movement of air masses contingent on man-made structures (skyscrapers, man-made landscapes)
- weather phenomena unique to the city, effects on birds (e.g. low visibility due to haze, hunting strategy)
The most important thing is to be able to visualize vortices and thermals in alleys and over rooftops, since this is the intersection birds and the urban sprawl.
None of your pictures really involve any knowledge of either so why even bother.
>the barrier to entry is very low and the skill level and time spent is predominantly lowYeah if you're clueless and you have no passion then it's hard to spend any time on it but it's easy to like talk out your ass about it.
>vaporwarebased on the limitations of computer graphics. in the context of cyberpunk the graphics are used to represent orders of structure (corporations) and do not constitute the reality unto themselves
>>3369144>making digital art is 40 times more easy. you can control all the image. in photogaphy you shoot what doed really exist around you and process what you get. you cant draw all what you want. take it or leave. Digital like writing requires the ability to create new objects. Like the set of a movie they can imagine a reality and create the technology of the future. What you shoot is already in front of you, you have to wait for the engineers the create things for you to shoot, which is a boring limitation. It's the difference between Dr. Strangelove and Alien.