>>2602311Good.
You're going through what every Director goes through (if you haven't watched "My Life Directed by Nicolas Winding Refn" - watch it, it's not just you who is freaking out).
It's good that you've prepped as much as you can. Anyone who says not to do storyboards is an idiot (there is a difference between promotional storyboards to sell a project and Directors Storyboards to help a director articulate what he wants).
They don't need to be perfect, but they illustrate what you want to happen in each shot and make it much easier to communicate it to your crew.
I'd also suggest doing a blocking diagram as well - this way you can kinda remind yourself/your DP of where you're placing the camera & actors are going to be moving in relation to said camera.
>>2603076Guns/Weapons of any type are a good story tool, Immediately sparks a degree of interest in what's happening/happened (who/what/when/where/why is immediately asked).
>>2603023It's quite underexposed in a lot of shots, Black clothing+Black Background (might want a bit of back lighting to give depth). I would maybe bring in more light (and for nighttime exteriors run a tungsten balance+gel your lights blue [simulates moonlight]). I would also suggest for your bigger shots (skylines etc) to shoot immediately at sunrise/sundown to achieve a better exposure+skylights (you can reduce the exposure in post if you like, its harder to push it convincingly without heavy noise reduction).