>>4164610>>4164609I'm not trying to increase or decrease noise, I guess what I really want is to cut lower frequencies from the noise and make it thinner, or rather preserve higher frequency?
I don't want huge red and purple blotches that look like microwave background radiation pattern, I would like a snow crash noise instead.
For example, there is a huge red blotch in the middle of red square I added. Why is it so big? It's like 20x20. Are there really 400 pixels in agreement that that spot in the sky is red? Bullshit, I was there, and there was no red spot in the sky. There has to be a lowpass somewhere that made it.
Don't mean to detail this thread, but this is like #1 thing about noise I'd like to learn to iron out.