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The thing that makes a wrestling game great is depth.
KoC, Fire Pro, etc, are all great because they have massive movelists. 2K even does a decent job of this because they never throw animations away. But KoC has like ten different chop animations, and ones specific to each wrestler. Like a Kobashi chop, a Tenryu chop, shit like that. The same goes for various moves, so you can really add a lot of personality to how your wrestlers and CAWs wrestle due to the amount of moves/animations and shit.
I really feel like Fight Forever is going to be pretty barebones but I hope that's in terms of features. If the gameplay/movelist/animation list is shallow, it's bad fucking news imo.