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>I purposefully didn't mention the WWE 2K games at all in this review because it's not a fair comparison. I wasn't expecting this game to be WWE 2K. That would have been impossible. The WWE games have had 20+ years to build upon. That said, even for their first game, I was expecting a lot more with AEW: Fight Forever. Even smaller games like Wrestling Empire and RetroMania Wrestling all had basic match options to add more variety of the match types. The meme in the community had been "AEW Wait Forever" because of how long the team went radio silent and how every trailer for over two years said "coming soon" at the end. Honestly, I wish they would have waited a lot longer to release this.
>No Mercy this is not. It's got good intentions and the right idea, but the game is not there just yet. I understand this is their first game, but there is just not enough meat on the bone to justify paying full price for this. The story mode is short, repetitive, and nothing you do matters. Matches are way too short, the creation modes are ridiculously limited, and we don't even have basic match options like turning on and off DQs or elimination rules in multiman matches to keep exhibition mode interesting. Maybe after a year or so of updates, this will feel more like a complete package, but I would recommend waiting for a sale or some major updates before picking this one up.