>limit players to 4 in all versions because the Switch couldn't handle 6
>still runs like shit, less than 30 fps
some techlet retards here said that a wrestling game doesn't need much CPU power and a Switch version wouldn't be a problem, well where are those fags now?
Unreal is a very demanding engine, a switch version should have never been considered unless they designed their own engine, something they didn't to save time
switch 2 can't come soon enough so at least multiplatform games aren't limited by PS3-tier tech