>>12997885The controls are a total sidegrade imo. These games have always felt klutzy. I like the combos but the grapple lockups for everything else get pretty old.
There's also the no-selling, which I understand to some extent (not being able to tweak like 2000 different move animations) - they also have the stuns, another mostly unpopular gameplay feature, but they somehow don't switch up the match flow enough. The AI doesn't press the advantage with them and the rolling out of the ring shit has to go to hell, even if it's cool the first time you see it set up a dive