>>13202354Its not over the top at all compared to modern shit.
>the sequense is organic, and flows, no contrived pauses awaiting for the opponents turn:1. Every move and dodge isn't unnecessarily flippy, theres an utilisation in every move
2. Case in point: they do shoulder blocks and regular falldowns when needed, and leap frogs and splits when needed
3. Another case in point: look at RVDs kick attempt. Before he does it, they momentarily make eye contact. This is akin to a compat sport where you they lock stares at each other being ready for what the opponent will attempt to do. This is one of the most clear cut examples of the difference between modern spots and old stuff. In modern wrestling, they make everything look rehearsed and on "auto-pilot". They forget to reheash how to make it look real.
4. Last but not least and another case in point: when RVD and Jerry finally stand up, they assume a fighting stance getting ready for the next move. They do a fighting stance. They dont do an anime power ranger pose. They do not look at the audience for approval and "this is awesome chants". They are fully focused on each other because they're in the middle of a competitive combat sport match.
These are subtle but extremely important differences that at its core is the very difference between modern shit and old school shit.
If they would've waited half a second too long to leapfrog
If everymove had slightly more "start and stop" flow
If Jerry ducked RVDs kick before RVD even started the move as if Jerry was clairvoyant
If they did anything other than lock eyes and take a fighting stance at the end
It would've been modern shit. It takes a few subtle differences to completely destroy the "real-ness" of a spot and that's what modern wrestling systematically do. That's why I can see OPs webm and not think much of it, while an Gargano/Cole or Rico/Ospreay webm takes me completely out of the immersiveness and I immediately nitpick every little subtle thing