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>reviving a dead arcade style with limited nostalgic appeal instead of a legitimate sports game simulation presentation
>graphics that look unimpressive
>incomplete roster
>no GM mode (massive selling point) even though AEW's entire brand identity is an IRL money mark e-fed
>probably forgoing microtransactions to appeal to a small crowd of unemployed gamer smarks, capping its profitability severely
>development costs putting AEW in the red
they hate making money
>graphics that look unimpressive
>incomplete roster
>no GM mode (massive selling point) even though AEW's entire brand identity is an IRL money mark e-fed
>probably forgoing microtransactions to appeal to a small crowd of unemployed gamer smarks, capping its profitability severely
>development costs putting AEW in the red
they hate making money