[16 / 4 / 13]
Competition from other sports and entertainment options
Changes in public taste and interest
Poor quality of storylines and character development
Lack of compelling and relevant storylines
Lack of strong and popular wrestlers on the roster
Poor booking and match outcomes that fail to shock or surprise
Lack of realistic and believable matches
Too much reliance on nostalgia and past wrestlers
Poor use of new talent and lack of opportunities for them to shine
Lack of attention to the wrestling aspect of the product, focusing more on entertainment and spectacle
Lack of long-term planning and consistency in storylines
Unpredictable and rushed booking decisions
Lack of clear and coherent storytelling in matches and storylines
Too much focus on tag team and multi-man matches, leading to less attention on singles wrestlers
Too much emphasis on scripted promos and interviews, leading to a lack of authenticity and realism
Lack of emphasis on in-ring action and technical wrestling
Overuse of predetermined finishes and booking decisions that prioritize shock value over logical storytelling
Poor management and leadership within the company
Lack of investment in and support for smaller, independent wrestling promotions
Lack of innovation and experimentation in the product
Lack of emphasis on building and developing new wrestling talent
Poor treatment of wrestlers and a toxic work environment within the company
Insufficient focus on building rivalries and feuds between wrestlers
Lack of emphasis on building and developing new wrestling talent
Poor marketing and promotion of the product and wrestlers
Poor representation of women's wrestling and lack of opportunities for female wrestlers
Insufficient focus on building rivalries and feuds between wrestlers
Lack of attention to match quality and in-ring storytelling
Changes in public taste and interest
Poor quality of storylines and character development
Lack of compelling and relevant storylines
Lack of strong and popular wrestlers on the roster
Poor booking and match outcomes that fail to shock or surprise
Lack of realistic and believable matches
Too much reliance on nostalgia and past wrestlers
Poor use of new talent and lack of opportunities for them to shine
Lack of attention to the wrestling aspect of the product, focusing more on entertainment and spectacle
Lack of long-term planning and consistency in storylines
Unpredictable and rushed booking decisions
Lack of clear and coherent storytelling in matches and storylines
Too much focus on tag team and multi-man matches, leading to less attention on singles wrestlers
Too much emphasis on scripted promos and interviews, leading to a lack of authenticity and realism
Lack of emphasis on in-ring action and technical wrestling
Overuse of predetermined finishes and booking decisions that prioritize shock value over logical storytelling
Poor management and leadership within the company
Lack of investment in and support for smaller, independent wrestling promotions
Lack of innovation and experimentation in the product
Lack of emphasis on building and developing new wrestling talent
Poor treatment of wrestlers and a toxic work environment within the company
Insufficient focus on building rivalries and feuds between wrestlers
Lack of emphasis on building and developing new wrestling talent
Poor marketing and promotion of the product and wrestlers
Poor representation of women's wrestling and lack of opportunities for female wrestlers
Insufficient focus on building rivalries and feuds between wrestlers
Lack of attention to match quality and in-ring storytelling